cljs-thread + EVE

Zero-config Web Workers with shared-memory persistent data structures

Ray Tracer

Parallel ray tracing using Web Workers that share scene data through SharedArrayBuffer-backed EVE atoms. Zero serialization, zero contention.

Reagami Counter

Reagami counter running entirely in a Web Worker via the DOM proxy. The worker manipulates document/window through ES6 Proxy objects; the screen thread executes real DOM operations.